Christopher Hoffman
Game Developer & Web Designer
Pittsburgh, PA
ch76151@gmail.com
412-3308680
Profile
Versatile and forward-thinking Game Developer and Web Designer with a passion for building immersive experiences, stunning visuals, and intuitive interfaces. Skilled in designing responsive web games, cinematic sequences, and interactive gameplay using top-tier tools like Unreal Engine, Unity, and Blender. Whether crafting browser-based experiences or animating full 3D worlds, I bring a blend of technical know-how and creative spark to every project. Committed to making game development both playable and beautiful across platforms..
Skills
- Game Development: Unreal Engine (Blueprints, Sequencer, AI, VFX, Control Rigs), Unity (C#, prefab systems, UI design), browser-based games (Canvas API).
- 3D Art & Animation: Blender (Eevee/Cycles), iClone, Character Creator – modeling, rigging, and animating stylized characters and environments.
- Programming & Web: JavaScript, HTML, CSS – interactive design, responsive layouts, game logic.
- AI Integration: Leveraged tools like ChatGPT for narrative generation, optimization, and workflows.
- Media & Editing: Adobe Premiere, Movavi, Audacity, GIMP – post-processing, content creation, and tutorial production.
Experience
MC Designs Multimedia Products | Pittsburgh, PA
Game Developer & Web Designer | Jan 2018 – Present
- Developed gameplay systems in Unreal and Unity, including AI navigation, player input, and real-time event triggers.
- Developed gameplay systems and interactive blueprints for AI, character movement, and camera dynamics.
- Produced YouTube tutorials on game development and 3D workflows, growing audience engagement.
- Created 3D assets and animations in Blender and Character Creator for game engines and cinematic use.
- Published tutorial videos that help aspiring developers learn real-time animation and workflow techniques.
- Designed interactive web content and tools using modern HTML, CSS, and JavaScript frameworks.
- Produced digital content from concept to release, including animation, sound, and post-production editing.